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author Andy McFadden <fadden@android.com> 2013-10-18 15:50:24 -0700
committer Andy McFadden <fadden@android.com> 2013-10-18 23:10:16 +0000
commit8507586903fa803abf535853a169913f2cf2e555 (patch)
tree35f0c64f7476f707770ffd3803e3438d97dfbcad /opengl/libagl/array.cpp
parentdacd4159631865da1a02203fe5fa7c5f1339cda9 (diff)
Wait for buffers to drain
When a BufferQueue producer disconnects and reconnects, we retain the previously-queued buffers but empty the slots. This allows the number of queued buffers to grow without limit. The low-memory killer does not approve. Bug 11069934 Change-Id: Ia2eaa954c7a3904b54209a3701dba01689e204d8
Diffstat (limited to 'opengl/libagl/array.cpp')
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