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| author | 2019-07-11 16:35:40 -0700 | |
|---|---|---|
| committer | 2019-07-12 13:08:19 -0700 | |
| commit | 7c7ede2f3f23d509b0e15ceba4f889ca1beac28e (patch) | |
| tree | a56e57048ea45f815a849146143f479091859fbf /opengl/libagl/array.cpp | |
| parent | ee07312a52bef52f1a96572e101f7e6e3b00abd8 (diff) | |
SF: Update forced composition color space along with color mode
Currently, a forced composition color space (ColorMode) can be set by
the device via a persistent property. However, this property is read
only during init, while some DisplayColorSetting values, which can
change during runtime, require a specific ColorMode to be set
simultaneously.
This change adds the ability to specify a ColorMode in the same binder
transaction that is used to set DisplayColorSetting. If a ColorMode is
unspecified during the transaction, the current forced ColorMode is
unchanged.
Bug: 137140317
Bug: 137053654
Change-Id: I35bb292fbe70f944f509f7d34ef965adb66ca059
Diffstat (limited to 'opengl/libagl/array.cpp')
0 files changed, 0 insertions, 0 deletions