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| author | 2017-10-05 14:24:41 -0700 | |
|---|---|---|
| committer | 2017-10-27 11:01:34 -0700 | |
| commit | 6200eacdc927776483d775562db11cce284cc7e0 (patch) | |
| tree | 423759657354625c41872525fa093adab8cbb4a6 /opengl/libagl/array.cpp | |
| parent | 6afce442eadb3b26d582815e7e14c93e3f487068 (diff) | |
surfaceflinger: make vsync injection more robust
There are more issues than I expected :)
 - no lock to synchronize enable/disable and injection
 - Every time injection is diabled and enabled, a new EventThread is
   created
 - mCallback might be nullptr
 - ENABLE_VSYNC_INJECTIONS/INJECT_VSYNC should require special
   permission
 - MessageQueue::setEventThread must be called from the main thread
 - MessageQueue::setEventThread does not handle EventThread switch
   well
Bug: 65483324
Test: manual
Merged-In: I7d7b98d1f57afc64af0f2065a9bc7c8ad004ca9f
Change-Id: I7d7b98d1f57afc64af0f2065a9bc7c8ad004ca9f
Diffstat (limited to 'opengl/libagl/array.cpp')
0 files changed, 0 insertions, 0 deletions