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| author | 2020-04-01 15:40:40 -0700 | |
|---|---|---|
| committer | 2020-04-01 15:40:40 -0700 | |
| commit | 5b2ae91025bed064887c7178b1aa0a19c50caaed (patch) | |
| tree | 1cbff96f9114822d35f5aa4e8ff20c84e9561f21 /opengl/libagl/array.cpp | |
| parent | 5ea5df566c65074a7f405d8a31ed894f169785cd (diff) | |
BLASTBufferQueue: Pass same default usage as BufferQueueLayer
The default usage value for BufferQueueLayer is COMPOSER not
FRAMEBUFFER (see Layer::getEffectiveUsage). It's unclear exactly
what effect this was having.
Bug: 152501005
Test: Existing tests pass.
Change-Id: I33adc9c39c57b11c71a53e936448c9052bd83155
Diffstat (limited to 'opengl/libagl/array.cpp')
0 files changed, 0 insertions, 0 deletions