summaryrefslogtreecommitdiff
path: root/opengl/libagl/array.cpp
diff options
context:
space:
mode:
author Dan Stoza <stoza@google.com> 2016-07-28 13:31:51 -0700
committer Dan Stoza <stoza@google.com> 2016-07-28 13:31:51 -0700
commit4e63777f75e9756c74352e62e79dfa8a994de2b3 (patch)
tree4395c04f22475253fe937ed19924fb096e60a06a /opengl/libagl/array.cpp
parent98650f0e33f39627d66feee73f03346e1055157a (diff)
SF: Prime shader cache before boot animation
Primes the shader cache before launching boot animation to avoid janking when we eventually fall into GLES composition. Bug: 30040263 Change-Id: I76ba66e92c5e6bb05930c325f384f3b774e91101
Diffstat (limited to 'opengl/libagl/array.cpp')
0 files changed, 0 insertions, 0 deletions