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author | 2009-06-04 18:46:21 -0700 | |
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committer | 2009-06-04 18:46:21 -0700 | |
commit | 3d57964a81cd631d80aa9575647e1ce35b5e82d5 (patch) | |
tree | 0958ca702a23944cd1b69d4718ee19ac545d9150 /opengl/libagl/array.cpp | |
parent | 9648c1a2b9b527bcef64bb9d96e8385a14949840 (diff) |
fix a bunch of problems with destroying surfaces.
now, all destruction path, go through the purgatory which is emptied when ~ISurface is called, but we also make sure to remove the surface from the current list from there (in case a client forgot to request the destruction explicitely).
Diffstat (limited to 'opengl/libagl/array.cpp')
0 files changed, 0 insertions, 0 deletions