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| author | 2017-03-22 15:49:32 -0700 | |
|---|---|---|
| committer | 2017-04-13 21:58:17 -0700 | |
| commit | 0556d79eacbf0c9978080d87aa4075120533c7ef (patch) | |
| tree | 9d3506abe0a55a50298b64d417947f1e5f8888a2 /opengl/libagl/array.cpp | |
| parent | 1011062e1ac5d0a15ae99108eed2add6c77c3e8f (diff) | |
get rid of IGraphicBufferAlloc
Buffers can now be allocated directly through
the graphic allocator HAL.
Test: marlin: run full camera cts
Test: angler: take screenshot, take photo w/ and w/o HDR, video, panorama, refocus, slo-mo
Bug: 36462585
Bug: 36333314
Change-Id: Ie5222c53c3b9462e0ac7a41568718aad131eb328
Diffstat (limited to 'opengl/libagl/array.cpp')
0 files changed, 0 insertions, 0 deletions