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author Siarhei Vishniakou <svv@google.com> 2019-03-06 17:59:56 -0800
committer Siarhei Vishniakou <svv@google.com> 2019-03-06 17:59:56 -0800
commit62683e85e7ec7c21a372a89efc9967538c8eee77 (patch)
tree3ca9d4d4e5c58b88c3db04a9d95cbc8f1c674117 /opengl/libagl/Tokenizer.cpp
parent443ad90847fcf834b71085b1720694c908682c33 (diff)
Rename functions in InputDispatcher
Some of the functions in InputDispatcher are labeled as '*Locked', when in fact they do not need the caller to hold the lock. Rename the functions to match the actual needs. Also, one of the functions does nothing (just return false), but is labeled as *LockedInterruptible. In this case, it is just done for the consistency. Keep it and add a REQUIRES annotation. Test: interact with booted device Bug: 123097103 Change-Id: I946148f07def7cde35eec93290dc3d54844eef67
Diffstat (limited to 'opengl/libagl/Tokenizer.cpp')
0 files changed, 0 insertions, 0 deletions