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author Elliott Hughes <enh@google.com> 2019-09-26 15:24:51 -0700
committer Elliott Hughes <enh@google.com> 2019-09-30 14:17:40 -0700
commitdb6d211edf83b3cb71a85439f2b65013c82be86d (patch)
treeef929338679e917e12dafa263f853f43228398b8 /opengl/libagl/TokenManager.cpp
parent0c1abd12f9b032e9150a0c12ee40d546cc314bec (diff)
dumpstate: remove the arbitrary limit on tombstones.
Don't just arbitrarily limit to 10. Assume the user knows what they're doing (or is at least happy with the trade-off). The initial idea was to just honor debuggerd's system property for how many tombstones to collect (because why tell a device to collect N tombstones if you don't also want it to give you N tombstones?), but then why duplicate that check here? Instead we assume that anyone who's manually decreasing the system property is also going to wipe their tombstones directory. Bug: http://b/140580637 Test: run crasher, dumpstate Change-Id: Iad5f5a3a4c9d7d089514f4a02b247d83ececfa90
Diffstat (limited to 'opengl/libagl/TokenManager.cpp')
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