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| author | 2019-04-05 10:32:50 -0700 | |
|---|---|---|
| committer | 2019-04-08 11:01:12 -0700 | |
| commit | 8f1ee7fdcf5c602aa87a93b727a696bb8e9eddb0 (patch) | |
| tree | 6674593c7df2539979ca549d7802783caf24d1e4 /opengl/libagl/TokenManager.cpp | |
| parent | 09bd3920155f0961b303d1cdd0f6027135aff36d (diff) | |
SurfaceFlinger: handle wallpaper scenario in Scheduler
Use the fact that a layer contains wallpaper in Scheduler's
algorithm when picking a refresh rate. Wallpaper should be presented
in the lowest active refresh rate to preserve power.
Test: systrace during wallpaper
Bug: 124065567
Change-Id: Ibb18e62eaf1a6b9b3ab1ec18a3135fb17c8f57fc
Diffstat (limited to 'opengl/libagl/TokenManager.cpp')
0 files changed, 0 insertions, 0 deletions