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author Ady Abraham <adyabr@google.com> 2019-04-08 11:04:14 -0700
committer Ady Abraham <adyabr@google.com> 2019-04-08 11:04:34 -0700
commit85b3f01b5e5b89a0453d0e0eb6c9bd62e05bb2ef (patch)
treeb07f2d59ed2f18bdeda4be00a360d0f096429f06 /opengl/libagl/TokenManager.cpp
parent8f1ee7fdcf5c602aa87a93b727a696bb8e9eddb0 (diff)
SurfaceFlinger: better fit content to refresh rate
Enhance the current algorithm for content based refresh rate selection to choose a refresh rate that aligns better to the content. If no refresh rate fits to the content we choose the lower one. Fixes: 129874336 Test: Swappy render at 90fps, 45fps, 30fps Test: Youtube video playback on 24fps, 25fps, 30fps, and 60fps Change-Id: Ia6b1f2a1d78e257e0de99ba12c14ca3721b4ad26
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