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| author | 2019-04-08 11:04:14 -0700 | |
|---|---|---|
| committer | 2019-04-08 11:04:34 -0700 | |
| commit | 85b3f01b5e5b89a0453d0e0eb6c9bd62e05bb2ef (patch) | |
| tree | b07f2d59ed2f18bdeda4be00a360d0f096429f06 /opengl/libagl/TokenManager.cpp | |
| parent | 8f1ee7fdcf5c602aa87a93b727a696bb8e9eddb0 (diff) | |
SurfaceFlinger: better fit content to refresh rate
Enhance the current algorithm for content based refresh rate selection
to choose a refresh rate that aligns better to the content. If no refresh
rate fits to the content we choose the lower one.
Fixes: 129874336
Test: Swappy render at 90fps, 45fps, 30fps
Test: Youtube video playback on 24fps, 25fps, 30fps, and 60fps
Change-Id: Ia6b1f2a1d78e257e0de99ba12c14ca3721b4ad26
Diffstat (limited to 'opengl/libagl/TokenManager.cpp')
0 files changed, 0 insertions, 0 deletions