diff options
author | 2019-08-22 16:14:44 -0700 | |
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committer | 2019-08-22 17:54:31 -0700 | |
commit | cfc6230b27cb55a7642d2108b32313d97ffa62de (patch) | |
tree | 704e32cd435e0857684ebc39f4c3be70c42e23ab /opengl/libagl/TextureObjectManager.h | |
parent | 5edd19ea6f18568f02eb697e64f7ad1eed3db1d0 (diff) |
Nuke libagl and setEmulatorGlesValue
If you want a software GL for bringup or otherwise, use SwiftShader.
now emulator uses ro.hardware.egl in internal master at least (AOSP
needs ro.hardware.egl modernization)
Change-Id: I1b331c493ff0f1b4d904fea2d40f49c1fe497c28
Diffstat (limited to 'opengl/libagl/TextureObjectManager.h')
-rw-r--r-- | opengl/libagl/TextureObjectManager.h | 111 |
1 files changed, 0 insertions, 111 deletions
diff --git a/opengl/libagl/TextureObjectManager.h b/opengl/libagl/TextureObjectManager.h deleted file mode 100644 index 9cf8771329..0000000000 --- a/opengl/libagl/TextureObjectManager.h +++ /dev/null @@ -1,111 +0,0 @@ -/* -** Copyright 2006, The Android Open Source Project -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -#ifndef ANDROID_OPENGLES_SURFACE_H -#define ANDROID_OPENGLES_SURFACE_H - -#include <stdint.h> -#include <stddef.h> -#include <sys/types.h> - -#include <cutils/atomic.h> -#include <utils/threads.h> -#include <utils/RefBase.h> -#include <utils/KeyedVector.h> -#include <utils/Errors.h> - -#include <private/pixelflinger/ggl_context.h> - -#include <GLES/gl.h> -#include <EGL/egl.h> -#include <EGL/eglext.h> - -#include "Tokenizer.h" -#include "TokenManager.h" - - -namespace android { - -// ---------------------------------------------------------------------------- - -class EGLTextureObject : public LightRefBase<EGLTextureObject> -{ -public: - EGLTextureObject(); - ~EGLTextureObject(); - - status_t setSurface(GGLSurface const* s); - status_t setImage(ANativeWindowBuffer* buffer); - void setImageBits(void* vaddr) { surface.data = (GGLubyte*)vaddr; } - - status_t reallocate(GLint level, - int w, int h, int s, - int format, int compressedFormat, int bpr); - inline size_t size() const { return mSize; } - const GGLSurface& mip(int lod) const; - GGLSurface& editMip(int lod); - bool hasMipmaps() const { return mMipmaps!=0; } - bool isComplete() const { return mIsComplete; } - void copyParameters(const sp<EGLTextureObject>& old); - -private: - status_t allocateMipmaps(); - void freeMipmaps(); - void init(); - size_t mSize; - GGLSurface *mMipmaps; - int mNumExtraLod; - bool mIsComplete; - -public: - GGLSurface surface; - GLenum wraps; - GLenum wrapt; - GLenum min_filter; - GLenum mag_filter; - GLenum internalformat; - GLint crop_rect[4]; - GLint generate_mipmap; - GLint direct; - ANativeWindowBuffer* buffer; -}; - -// ---------------------------------------------------------------------------- - -class EGLSurfaceManager : - public LightRefBase<EGLSurfaceManager>, - public TokenManager -{ -public: - EGLSurfaceManager(); - ~EGLSurfaceManager(); - - sp<EGLTextureObject> createTexture(GLuint name); - sp<EGLTextureObject> removeTexture(GLuint name); - sp<EGLTextureObject> replaceTexture(GLuint name); - void deleteTextures(GLsizei n, const GLuint *tokens); - sp<EGLTextureObject> texture(GLuint name); - -private: - mutable Mutex mLock; - KeyedVector< GLuint, sp<EGLTextureObject> > mTextures; -}; - -// ---------------------------------------------------------------------------- -}; // namespace android - -#endif // ANDROID_OPENGLES_SURFACE_H - |