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author Android (Google) Code Review <android-gerrit@google.com> 2009-04-29 15:27:15 -0700
committer Android (Google) Code Review <android-gerrit@google.com> 2009-04-29 15:27:15 -0700
commit56f383ce68f50ca7b600b31c1c8a78e354d36cd3 (patch)
treefd60fb886045a715ba88f0b3dcf3f367fb8ceb6e /opengl/libagl/TextureObjectManager.h
parent3977565ae6235fc88926b88b6754b7ad3eab5753 (diff)
parentefe1ae8f2c8ba9d86d0cf8fa0e2541d5f1e79f2c (diff)
Merge change 740 into donut
* changes: MIDI render thread was nice 0, should be nice -16. Seems like a recent change sets the thread priority to 0. Previously it inherited priority from the parent thread. This change sets the MIDI render thread priority to the default for audio threads. Reference bug 1800905
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