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author Albert Chaulk <achaulk@google.com> 2017-04-06 16:36:29 -0400
committer Albert Chaulk <achaulk@google.com> 2017-04-06 17:36:10 -0400
commitff14f069ee80a4b0640393516e50eced88565f5b (patch)
tree6f2bd3c009ea9aac7cb0011bdc0d1871733cfb09 /opengl/libagl/TextureObjectManager.cpp
parent3fdeae8b2df1c72f7bf1b7e53a0d94f9f01d106d (diff)
vrwm: Handle intents launched by the VR app
This gives us the following cases Same appid, vr mode = 1: normal use Same appid, vr mode = 0: VR app 2D intent Different appid, vr mode = 1: Switching apps Different appid, vr mode = 0: 2D app Bug: 37099690 Test: Manual with calculator and oobetest Change-Id: I7ba6588fb80d4c8de4f1372d047682f1d5d54860
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