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author Alec Mouri <alecmouri@google.com> 2020-06-05 13:11:23 -0700
committer Alec Mouri <alecmouri@google.com> 2020-06-10 19:44:55 -0700
commitf792cfe81a5d6db6ba0536954bb64e2b7acf6b80 (patch)
treea38240509446515fe7b2c089ce96fb5e4162407f /opengl/libagl/TextureObjectManager.cpp
parent983e568b3c370659f11fcf76cbd45c61dfd8dc33 (diff)
Only apply early offsets when transaction has been applied
This avoids a race where we decrement the early offset count in postComposition() before the transaction applying early offsets has actually been applied, so we're in early offsets for too few frames. Bug: 158127834 Test: photos launch Test: systrace Change-Id: If7a7d12fa466ee4d163210263b7f02f7a74b3280
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions