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| author | 2020-05-14 13:00:52 -0700 | |
|---|---|---|
| committer | 2020-05-14 21:08:48 +0000 | |
| commit | f2156e1a32f75221a87121d9c0d5be27adaaf009 (patch) | |
| tree | c3201a9b8ec31d642a79863ebe67f360583e1c63 /opengl/libagl/TextureObjectManager.cpp | |
| parent | 9adccca5dd6186173b5049996e55e1d637dc44a6 (diff) | |
Remove hot-path logging
Turns out debug logging isn't cheap. Keeping the trace so that we can
still track it.
Bug: 144289346
Test: builds
Change-Id: I5d04f0d7821f89f1fe471ee67b165deef249ab50
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions