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author Steven Moreland <smoreland@google.com> 2019-07-23 10:20:38 -0700
committer Steven Moreland <smoreland@google.com> 2019-07-29 14:28:08 -0700
commitd70160f2989f18d4209ea464eb1635d4cc7ff827 (patch)
tree63d8b31ffdb7aa78ce4883ee1f7b8717ffefb1b6 /opengl/libagl/TextureObjectManager.cpp
parentfcc8248c4348af4d74ddf42794345cce130d0300 (diff)
libbinder: vendor binder has a different header
Right now, on a regular device, libbinder and libbinder.vndk (the vendor, VNDK variant, of libbinder) are in sync. So, if there is some error, they will be able to communicate with each other. However, there is no ABI stability guarantee here. In order to provide an extra layer of guarantee, we are writing a header to vendor transactions. This header is not written on system transactions in order to save the function call, but it may be sane to. Ideally also, it may be sane to write some hash or similar value instead of a secret code in a specific case. This would be more flexible. Bug: 136027762 Test: boot Change-Id: I664caf6b7082d97e0310e502bf2cd6393e2da9a7
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions