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author Mathias Agopian <mathias@google.com> 2010-05-27 19:41:15 -0700
committer Mathias Agopian <mathias@google.com> 2010-05-27 19:55:43 -0700
commitd4784a3b90f849e8732968d45886fb0c8f0d8cf3 (patch)
treee061fb5abddada8e155df197d1dd21878f3c00c0 /opengl/libagl/TextureObjectManager.cpp
parent9aaa3661ee28365204ce71e9a0ab7dd753d6fee7 (diff)
more clean-up of Surfaceflinger's client management
SurfaceComposerClient now only exist on the WindowManager side, the client side uses the new SurfaceClient class, which only exposes what a client needs. also instead of keeping mappings from IBinder to SurfaceComposerClients we have a SurfaceClient per Surface (referring to the same IBinder), this is made possible by the fact that SurfaceClient is very light. Change-Id: I6a1f7015424f07871632a25ed6a502c55abfcfa6
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
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