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author Robert Carr <racarr@google.com> 2020-04-22 15:58:23 -0700
committer Robert Carr <racarr@google.com> 2020-04-22 15:58:23 -0700
commitcedef0560eab55e767bd4a1f433ea30af301d8b7 (patch)
tree3f8b2a5ecb1016b66513e62e0c04d5bfea03038b /opengl/libagl/TextureObjectManager.cpp
parent9bb4cfb009f1317605e8ff090e0ce930e15d4d40 (diff)
BLASTBufferQueue: Don't query for triple buffering
Instead accept it as an argument so we can avoid calling property_get_bool over and over. Bug: 152501005 Test: Existing tests pass Change-Id: Ie06ed7940fe883c3182950508c2f3524bf28f702
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
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