summaryrefslogtreecommitdiff
path: root/opengl/libagl/TextureObjectManager.cpp
diff options
context:
space:
mode:
author Andreas Huber <andih@google.com> 2010-03-16 14:43:57 -0700
committer Android (Google) Code Review <android-gerrit@google.com> 2010-03-16 14:43:57 -0700
commitbfba8c7f62d180542c8e3a49ccdd274d83572fff (patch)
tree5ad52a4af45f209cc34b2cb86e54392289ced233 /opengl/libagl/TextureObjectManager.cpp
parent6dd149ddc2d659fbcc4e0288b7acc2805c7e1af9 (diff)
parentf04f4cd6ad773b23782eb06245fb2f926955582f (diff)
Merge "Properly use a long long literal to avoid under/overflow during fps computation."
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions