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| author | 2010-05-28 15:13:30 -0700 | |
|---|---|---|
| committer | 2010-05-28 15:13:30 -0700 | |
| commit | b8510b98b5eb92333157db1359df6f2bbbfb2b39 (patch) | |
| tree | 8eaef6ec93cd4ee29edb8b28b72d4f1d204e0d99 /opengl/libagl/TextureObjectManager.cpp | |
| parent | 26acf3fa06303f43b591ab149adcf3831b24fd41 (diff) | |
Fix a typo in Singleton<>
it could cause the sLock field to be emitted several times
in different compilation unit. it also prevented to
have 2 Singleton<> in the same file.
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions