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| author | 2012-01-13 00:36:45 -0800 | |
|---|---|---|
| committer | 2012-01-13 00:36:45 -0800 | |
| commit | b1d1c6d4c2eb942e18a59a8cdf1c7c4f0f03ef1b (patch) | |
| tree | 560a4e516e39c0bc256c6acd628c28055df5b871 /opengl/libagl/TextureObjectManager.cpp | |
| parent | 375adfb954b0129e72f113f8a3f186e092b72c3e (diff) | |
SurfaceFlinger: set wrap mode on screenshot texture
Some implementations of NPOT, particular those derived from core
GLES2, require the wrap mode to be CLAMP_TO_EDGE.  Set the required
wrap mode for the screenshot texture so it passes the completeness
check.
Change-Id: I735016123e4acaf54b40d1435bd70281cef88a31
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions