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author Ady Abraham <adyabr@google.com> 2020-06-01 19:53:52 -0700
committer Ady Abraham <adyabr@google.com> 2020-06-09 16:59:33 -0700
commitb1b9d41c73cfb388a81a2bc45b0c6708e2e627f7 (patch)
treefb39bff05fb24b784939352229330b6eea078d86 /opengl/libagl/TextureObjectManager.cpp
parent607a0c6d5a2bb18fdf11374a40f5ffedca96d650 (diff)
SurfaceFlinger: define a known frame rates list
Keep a list of known frame rates that would be used when we calculated heuristically the frame rate of a layer. This keeps the signal to the algorithm that chooses the refresh rate steady and avoid strange frame rates like 57.2 due to inconsistent presentation timestamps. Bug: 157540021 Test: adb shell /data/nativetest64/libsurfaceflinger_unittest/libsurfaceflinger_unittest Change-Id: I97a24b74605256646e9b8444bd9f3818fe0a4a2a
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
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