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author Vishnu Nair <vishnun@google.com> 2020-06-22 11:52:39 -0700
committer Vishnu Nair <vishnun@google.com> 2020-06-23 18:26:00 +0000
commitb123f47bbde4d30be44ca02fc369f6ff83dbff8f (patch)
treee24d17047550b705298480b230e8c1ddb9328601 /opengl/libagl/TextureObjectManager.cpp
parenta03e1302db3c51be1e453af179e5549468b501ab (diff)
Call Layer::getLayerDebugInfo from the main thread
Fixes an issue where drawing state could be accessed from a binder thread. The function also mixed current state with drawing state incorrectly. The function now only retrieves drawing state. Bug: 150226608 Test: Steps in bug doesn't repro Test: atest sffakehwc_test Merged-In: I5537c53e8214e2785473839d71fd483d1a3219b6 Change-Id: I04daedcb9a890083cc710bab30b295e14b9872ae
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions