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| author | 2011-11-03 17:42:43 -0700 | |
|---|---|---|
| committer | 2011-11-04 15:01:51 -0700 | |
| commit | aca51c06f38155f1435fbc6944d7fc0a9bf1e4e9 (patch) | |
| tree | 0bfb98cabbfb3bd3bfb86cfed1349ea4fd8915c8 /opengl/libagl/TextureObjectManager.cpp | |
| parent | a1304a1a8e8d33f7be0cfb7156dfb35d39b3a303 (diff) | |
EGL: Add stubs for EGL_ANDROID_blob_cache
This change adds a stub cache implementation that gets passed to the
underlying EGL implementation at initialization time.
Change-Id: I14437c5b6f91b7a34a19bb02ad802e6e54f88d2a
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions