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| author | 2019-02-13 14:22:42 -0800 | |
|---|---|---|
| committer | 2019-07-18 16:13:25 -0700 | |
| commit | ab039b556453a8f87c597fe48f45237cf2a3b4e7 (patch) | |
| tree | d2ced88cbc39ba24354500338f889cf1fc63e43e /opengl/libagl/TextureObjectManager.cpp | |
| parent | c7ef21b0b83f6f215e81f3fd676137cfa820c162 (diff) | |
SF: Move preComposition to CompositionEngine
This moves SurfaceFlinger::preComposition() to
CompositionEngine::preComposition().
As part of the move, CompositionRefreshArgs is also introduced, and to
start contains an array of outputs (not yet used), and potentially
visible layers.
Test: atest libsurfaceflinger_unittest libcompositionengine_test
Bug: 121291683
Change-Id: I0888bd6de1214381222bbae0da93bf966392b303
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions