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| author | 2019-01-29 18:42:32 -0800 | |
|---|---|---|
| committer | 2019-03-15 09:22:07 -0700 | |
| commit | a83776ca89ba291b05ad97c63cc4f8c595625379 (patch) | |
| tree | 9c09ad4fa3124e85f5ad776ceddc844bcf3828ff /opengl/libagl/TextureObjectManager.cpp | |
| parent | 3cbee173998d61b5c3870f9699045b62eba28243 (diff) | |
SF: Move/Refactor Layer::setGeometry() to compositionengine::OutputLayer
The front-end Layer now implements only a small bit of functionality
to compute the geometry state of the layer, traversing the parent
hierarchy as needed. The geometry is written to data added to
LayerFECompositionState.
compositionengine::OutputLayer then computes the actual state for the output
the layer is on, storing the result in OutputLayerCompositionState. A
second new function then takes the output-specific layer state (and
output-independent layer state) and sends it to the HWC layer.
Implements partial tests for the new functions.
Test: atest libsurfaceflinger_unittest libcompositionengine_test
Bug: 121291683
Change-Id: Idc770e6c84d046555cc11d75d53fa22c4be4ae58
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions