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author Lloyd Pique <lpique@google.com> 2019-01-29 18:42:32 -0800
committer Lloyd Pique <lpique@google.com> 2019-03-15 09:22:07 -0700
commita83776ca89ba291b05ad97c63cc4f8c595625379 (patch)
tree9c09ad4fa3124e85f5ad776ceddc844bcf3828ff /opengl/libagl/TextureObjectManager.cpp
parent3cbee173998d61b5c3870f9699045b62eba28243 (diff)
SF: Move/Refactor Layer::setGeometry() to compositionengine::OutputLayer
The front-end Layer now implements only a small bit of functionality to compute the geometry state of the layer, traversing the parent hierarchy as needed. The geometry is written to data added to LayerFECompositionState. compositionengine::OutputLayer then computes the actual state for the output the layer is on, storing the result in OutputLayerCompositionState. A second new function then takes the output-specific layer state (and output-independent layer state) and sends it to the HWC layer. Implements partial tests for the new functions. Test: atest libsurfaceflinger_unittest libcompositionengine_test Bug: 121291683 Change-Id: Idc770e6c84d046555cc11d75d53fa22c4be4ae58
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
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