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| author | 2010-05-21 17:24:35 -0700 | |
|---|---|---|
| committer | 2010-05-24 18:26:01 -0700 | |
| commit | a138f89c5e78b7e8994823e97d6e860869762837 (patch) | |
| tree | 9d11e5f9ee406798070a5cb335390147ae1dffa5 /opengl/libagl/TextureObjectManager.cpp | |
| parent | a0b3f1d2eb796eb90a7576c13890ab8df8516d9d (diff) | |
added the notion of fixed-size buffers
the new native_window_set_buffers_geometry allows
to specify a size and format for all buffers to be
dequeued. the buffer will be scalled to the window's
size.
Change-Id: I2c378b85c88d29cdd827a5f319d5c704d79ba381
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions