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| author | 2019-07-17 15:23:38 -0700 | |
|---|---|---|
| committer | 2019-07-18 21:06:27 +0000 | |
| commit | 9d4ce9b922321a839dc89667e80dc8813c0e1364 (patch) | |
| tree | 4677beeba332068231e85969c06ee8209008c465 /opengl/libagl/TextureObjectManager.cpp | |
| parent | 94f6b2158dc066e41b351d0d0c1142e397d3acbb (diff) | |
libgui: use read/writeStrongBinder
Still storing binder locally as a weak binder, but the plan is to remove
read/writeWeakBinder APIs. This is because weak binders can't be
promoted unless there is already a strong binder in a given process.
Bug: 137785053
Test: atest libgui_test (fails at same place as ToT: b/137791481)
Test: atest SurfaceFlinger_test (fails at same places as ToT: b/137875576)
Change-Id: I2d01aab95c4bd2e6db5e50055910cfa3064d9e52
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions