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author Steven Moreland <smoreland@google.com> 2019-07-17 15:23:38 -0700
committer Steven Moreland <smoreland@google.com> 2019-07-18 21:06:27 +0000
commit9d4ce9b922321a839dc89667e80dc8813c0e1364 (patch)
tree4677beeba332068231e85969c06ee8209008c465 /opengl/libagl/TextureObjectManager.cpp
parent94f6b2158dc066e41b351d0d0c1142e397d3acbb (diff)
libgui: use read/writeStrongBinder
Still storing binder locally as a weak binder, but the plan is to remove read/writeWeakBinder APIs. This is because weak binders can't be promoted unless there is already a strong binder in a given process. Bug: 137785053 Test: atest libgui_test (fails at same place as ToT: b/137791481) Test: atest SurfaceFlinger_test (fails at same places as ToT: b/137875576) Change-Id: I2d01aab95c4bd2e6db5e50055910cfa3064d9e52
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
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