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| author | 2009-04-17 19:36:26 -0700 | |
|---|---|---|
| committer | 2009-04-24 15:00:41 -0700 | |
| commit | 9a11206fe793363c0e8897b478cbe6ef8c52b543 (patch) | |
| tree | 0b7fc29027a6803e1ab992f47f0dd66c2a3e3843 /opengl/libagl/TextureObjectManager.cpp | |
| parent | 9f88afb013a7560bf1362d7999a4609e38d0ea77 (diff) | |
more Surface lifetime management
Surfaces are now destroyed once all references from the clients are gone, but they go through a partial destruction as soon as the window manager requests it.
This last part is still buggy. see comments in SurfaceFlinger::destroySurface()
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions