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author Lloyd Pique <lpique@google.com> 2019-08-14 16:09:32 -0700
committer Lloyd Pique <lpique@google.com> 2019-08-14 16:25:15 -0700
commit810b03095e91b6ed1bd96b739206f867ccd4c022 (patch)
tree4a10d0250c0d20552969b9aac9cd5cb879037d04 /opengl/libagl/TextureObjectManager.cpp
parentd30f15c8f8609c9544e08e1280e020dd3e6720ce (diff)
SF: Revert one line that changed in moving doComposeSurfaces
In 688abd459a80ad7ec491eae024c330265f8fcc16 I included a one line change to use the display frame instead of the display scissor rectangle when setting up the client composition display settings for GPU rendering. This simply reverts that line back to the original value while preserving the rest of the moved code. Test: Watched a full-screen video on a Walleye Bug: 139404471 Change-Id: I3d7165864d5ea4bb9a5538d047c7e3cf0d4b9a50
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions