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| author | 2020-05-13 17:24:09 +0900 | |
|---|---|---|
| committer | 2020-05-14 10:21:57 +0900 | |
| commit | 81087399e99984db8049d1b319522536bac6f557 (patch) | |
| tree | 003ff443ba3185aa72a07424062878d9a60399a2 /opengl/libagl/TextureObjectManager.cpp | |
| parent | dd44f7465d53fe155c03c0b1129c467a1f1c5830 (diff) | |
setDefaultImpl aborts on a second call
The actual problem is that default implementation is set globally.
setDefaultImpl might not work as expected when it is called twice with
different instances.
Because we don't have a proper solution for the problem, we prevent
calling setDefaultImpl() twice by aborting.
Bug: 140139809
Test: ./runtests.sh (in /system/tools/aidl)
Change-Id: I659d3eaad3a45dcba608fa79a08f083f84bc4d58
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions