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author Siarhei Vishniakou <svv@google.com> 2020-03-24 20:49:09 -0700
committer Siarhei Vishniakou <svv@google.com> 2020-05-12 17:32:36 -0700
commit7f0a439ef705d36182a36e07351decf124e7c5f3 (patch)
tree998130e0bd133a34f0c717813cc5861cdc086827 /opengl/libagl/TextureObjectManager.cpp
parent7e838c2377a42907783d9de7aaa6e16b7d085a3f (diff)
Reduce the usage of goto statements in dispatcher
Currently, there are a lot of uses of goto statements in InputDispatcher, which makes the code hard to follow. Instead, remove some unused code and reduce the goto usage. Bug: 143459140 Test: presubmit Change-Id: I0ef0b3a0820ce643486cec5d9cbeb0f593344ee6 Merged-In: I0ef0b3a0820ce643486cec5d9cbeb0f593344ee6 (cherry picked from commit 767917f075b1abfd8cc5905843021b7c3a468be9)
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions