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author Ady Abraham <adyabr@google.com> 2020-04-07 14:08:45 -0700
committer Ady Abraham <adyabr@google.com> 2020-04-07 18:29:06 -0700
commit7539872015a3f0af9bc5c74eb3c313595db5123b (patch)
tree81e171a255495c1257847fec54fa842d4b016e62 /opengl/libagl/TextureObjectManager.cpp
parent2dbf7c97a39db33331c21fbd95d5cfea0947eadd (diff)
SurfaceFlinger: Reset VsyncReactor's timer thread
If any of the syscalls the timer uses returns an error, reset the timer. This is a workaround for an issue seen where VsyncReactor is not calling new callbacks. In addition this change adds more log prints to help identifying the underlying issue. Bug: 151892277 Test: simulate an error in syscall and observe timer resets Change-Id: I6fd62f9d73f75f32a87d1483cea14f3f1b358507
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
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