diff options
| author | 2020-04-07 14:08:45 -0700 | |
|---|---|---|
| committer | 2020-04-07 18:29:06 -0700 | |
| commit | 7539872015a3f0af9bc5c74eb3c313595db5123b (patch) | |
| tree | 81e171a255495c1257847fec54fa842d4b016e62 /opengl/libagl/TextureObjectManager.cpp | |
| parent | 2dbf7c97a39db33331c21fbd95d5cfea0947eadd (diff) | |
SurfaceFlinger: Reset VsyncReactor's timer thread
If any of the syscalls the timer uses returns an error, reset the timer.
This is a workaround for an issue seen where VsyncReactor is not calling
new callbacks. In addition this change adds more log prints to help
identifying the underlying issue.
Bug: 151892277
Test: simulate an error in syscall and observe timer resets
Change-Id: I6fd62f9d73f75f32a87d1483cea14f3f1b358507
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions