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author Vishnu Nair <vishnun@google.com> 2020-04-03 18:56:19 -0700
committer Vishnu Nair <vishnun@google.com> 2020-04-04 01:58:40 +0000
commit73454c3371c6c031c602b6ae90a565a96175e685 (patch)
tree21f54b565ffae7ed645734dd47aa275c8c760989 /opengl/libagl/TextureObjectManager.cpp
parent6aa156cad417719c6ed9b84a8ed04e5ab7a2bc31 (diff)
Check if the trace was stopped before starting the tracing thread
If a winscope trace is started and stopped quickly, the tracing thread will not be stopped. The tracing thread waits for a conditional variable notification that is sent before the thread starts running. To fix the issue, properly initialize the trace enabled variable in the tracing thread. Test: atest FlickerLibTest:LayersTraceMonitorTest Fixes: 153206487 Change-Id: I0c591c1fc3209327b40323b3ebb4fa4279c6ed05
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions