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author Felipe Leme <felipeal@google.com> 2015-11-10 20:10:25 -0800
committer Mark Salyzyn <salyzyn@google.com> 2016-02-09 07:37:12 -0800
commit68116161c74676ae6f8577e5154aca774657ec60 (patch)
tree57d94a4572938c4ac1570bd207697d25c9767266 /opengl/libagl/TextureObjectManager.cpp
parentfda23631b978bec793b67037dc2841a6a15531fb (diff)
Add option to #define _DUMPSTATE_DRY_RUN_ to skip the actual dumps.
(cherry picked from commit 93d705b6d742e8f00167ff2384e35c2205a6f9da) Such option is useful when debugging dumpstate itself, since it will finish much sooner and its output will be much smaller. Change-Id: If821ed21715461bf82eea0b2be4b926239ad69da
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions