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author Yiwei Zhang <zzyiwei@google.com> 2018-05-07 10:40:55 -0700
committer Yiwei Zhang <zzyiwei@google.com> 2018-05-07 18:02:07 +0000
commit621f9d47638c7a147c6513801eaeb0ed0fdcad30 (patch)
treef75e44da1209e20f5f65b28bf68f565d4b2f7b49 /opengl/libagl/TextureObjectManager.cpp
parent7dbedde3d351d4a0e29689960923bea25d0b59ee (diff)
SF TimeStats: fix missed frame logic
The current missed frames count is correct, but the decrement on the total frames when mPropagateBackpressure is enabled is not right since the missed frame won't count twice on SurfaceFlinger side. This change fixed this logic error. Test: dumpsys SurfaceFlinger --timestats <see go/sf-timestats for args> Bug: b/70388650 Change-Id: I3bab221ad4b9f44da965084fd52da6c82523d1f4
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
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