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author Anthony Stange <stange@google.com> 2020-06-11 09:04:32 -0400
committer Anthony Stange <stange@google.com> 2020-06-11 09:04:32 -0400
commit5b201d7e6522b0b488bb146f967ca9eb6b37e65d (patch)
tree9d1deca57ec977f90403394b413a8ffc2b0d87ab /opengl/libagl/TextureObjectManager.cpp
parent73b522de919441111ab0c90d085a4bc3e5ad707b (diff)
Requantize by resolution / 8
Requantizing by resolution / 4 causing the calibration error / min on calibrated sensors to be too high. Changing to 8 reduces that error enough to keep sensor accuracy below our thresholds. Bug: 158451802 Test: Verify that calibration error / min is low Change-Id: I350980734cc0a46f4f06878371e0d9bd7ce07de0
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
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