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| author | 2019-05-23 07:14:20 -0700 | |
|---|---|---|
| committer | 2019-05-23 22:37:40 +0000 | |
| commit | 5a1021000dabfad591dc1afa6525b7165c046bf9 (patch) | |
| tree | c5de393732fb4f4983191d2232f56ce2e5b1d753 /opengl/libagl/TextureObjectManager.cpp | |
| parent | d86104353062d88656bf34fd88870f60a929ed66 (diff) | |
[SurfaceFlinger] add minimum frame count for early gl offsets.
This is to avoid edge case behavior by rapidly switching in and out
of gl composition, causing poor vsync timelines.
Bug: 132997413
Test: systrace
Change-Id: I4665f34f7e027a7883cfb5e47e14f41d845d1298
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions