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author Dan Stoza <stoza@google.com> 2020-04-28 10:13:20 -0700
committer Dan Stoza <stoza@google.com> 2020-04-28 17:57:54 -0700
commit59083056e43676ec35ab639af083e65cf757fc20 (patch)
tree9ac990286efb40f5f7d05bb6de8dcafc8928bd3e /opengl/libagl/TextureObjectManager.cpp
parent8ea808c0e9f4b1a54743702b47820f231bd2702a (diff)
SF: Reduce present fence work
Optimizes the implementation of previousFramePending to only call into the sync driver once (rather than 2-3 times). Test: atest libsurfaceflinger_unittest Bug: 153112939 Change-Id: I79cc96c6bf6aa4e94d79157431caa432f2652b9a
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions