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| author | 2020-07-21 02:21:48 +0000 | |
|---|---|---|
| committer | 2020-07-21 18:30:20 +0000 | |
| commit | 4fdb12f625e40a32bd4fe228b939099d1ccad361 (patch) | |
| tree | 37b0a983c0d62bb4fb552119fc6c5e5773799191 /opengl/libagl/TextureObjectManager.cpp | |
| parent | ea8305102a6cdd1b2cf89b1f020391bd19f71244 (diff) | |
libbinder: avoid global mutex every binder call
We can't get rid of a mutex (or similar) for the rarer
ProcessState::selfOrNull access, but for ProcessState::self() accesses,
which happen at least once every binder call, we can use the very fast
once flags.
Bug: 161336582
Test: boots
Change-Id: I66fee6be0260f59f80a85328228776de7e68c7fb
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions