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author Valerie Hau <vhau@google.com> 2020-04-14 10:50:42 -0700
committer Valerie Hau <vhau@google.com> 2020-04-14 10:50:42 -0700
commit4b67844abb507367b3c0cb5b06c39993d29372b9 (patch)
treef6c8861f9f260948ccb53e7e236246d667c38d34 /opengl/libagl/TextureObjectManager.cpp
parent14f49cd4d3566751258de3b050c2aea181fea9fc (diff)
Send transaction callbacks earlier
As soon as layers finish post composition, we can send our transaction callback so that the client can handle the callback information earlier before the next SF cycle. Reduces missed frames. Also prevents missed callback if display is not on. Bug: 152709895 Test: build, boot, SurfaceFlinger_test, libsurfaceflinger_unittest, manual Change-Id: I9eff815270f43d1a3b6a0bf7a9c46e17194bd933
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
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