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author Siarhei Vishniakou <svv@google.com> 2019-07-26 18:44:23 -0700
committer Siarhei Vishniakou <svv@google.com> 2019-07-26 18:48:04 -0700
commit49a350aedcc199b90a2992e1c59f753cf9843aa1 (patch)
treeab2daa908b7198d3a88bbb3e26aa7673375ee508 /opengl/libagl/TextureObjectManager.cpp
parent26300b4d89c5fc8a3bd17be37d84f71890271f93 (diff)
Use std::function for commands
While refactoring InputDispatcher to use unique_ptr in order to better understand the lifespands of different object, it became necessary to refactor commands into something more comprehensible. Bug: 70668286 Test: presubmit Change-Id: I273b4f75a32b2c4faf6f907de9f85e7323f2f90d
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
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