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author Ady Abraham <adyabr@google.com> 2019-06-07 18:20:51 -0700
committer Ady Abraham <adyabr@google.com> 2019-06-10 23:16:43 +0000
commit45e4e3634e94171bca7e3df287bcbcb74df6ca4a (patch)
treea404d4b90e463cf2b50d040dd44095f8c540aa0c /opengl/libagl/TextureObjectManager.cpp
parentbd670b8d26fa2cc8505e1d6073a17210e719b82d (diff)
SurfaceFlinger: Some fixes to DispSync
Pass negative offsets to DispSync to fix the scheduling when SurfaceFlinger uses negative offsets. Change-Id: I1f9544b064305c87f973120cc1bc59a0268b78e5 Bug: 132284303 Test: UI-Bench
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
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