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author Yiwei Zhang <zzyiwei@google.com> 2020-05-07 12:48:54 -0700
committer Yiwei Zhang <zzyiwei@google.com> 2020-05-07 14:05:57 -0700
commit4264917141fe1f4a38da5f0698c5cc87f7720f80 (patch)
treee555eb3ba5eff5c5d79bdc7b958b658f5b47fc94 /opengl/libagl/TextureObjectManager.cpp
parent7e838c2377a42907783d9de7aaa6e16b7d085a3f (diff)
Vulkan: remove the fallback path to load Vulkan driver
This fallback loading path was for backwards compatibility with devices being upgraded from pre-Oreo (i.e. pre-Treble) to Oreo or later. Those devices weren't required to follow a lot of the Treble rules, so linker namespaces (or binaries compatible with them) couldn't be enforced. This change removes it so that we can discover issues around loading Vulkan driver from sphal namespace. Bug: 156021362 Test: build, flash and boot Change-Id: I505bdbdb40a06e1d837f1d0b75822b0c60de96c9
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
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