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author Alec Mouri <alecmouri@google.com> 2020-05-08 19:13:01 -0700
committer Alec Mouri <alecmouri@google.com> 2020-05-08 19:17:57 -0700
commit30843e3b4d94a7c53daa3f13d13a321e5d357006 (patch)
treeff0659b82c2582dfe94bb5ec40b61540fc6a0079 /opengl/libagl/TextureObjectManager.cpp
parent5a1f5498456814a8f4ed364d495792b27ca85104 (diff)
Isolate statsd_write trace when reporting jank.
Prior benchmarks shows that this should take 2.6-2.7 micros, but there exist traces showing that the current slice can take ~700 micros, and even up to 8 milliseconds, which confounds with the debug log that is also expected to be cheap. There is evidence that logd occasionally causes preemption in flinger, so isolate the two calls so that the next time a bad trace comes in we know what the cause is. Bug: 144289346 Test: builds Change-Id: I899e9f99107fad1f5e501b783ce57bfd12300b85
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions