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author Lloyd Pique <lpique@google.com> 2017-12-20 16:48:10 -0800
committer Lloyd Pique <lpique@google.com> 2018-02-07 13:16:40 -0800
commit2ee3957ebc063ee770e6fcc1c28fef40709e0f48 (patch)
tree7a8f3570c65f69a8043c4f30fd152db9111f0a4d /opengl/libagl/TextureObjectManager.cpp
parent144e116f45f196396f0d59d5fc09766ab618f885 (diff)
SF: Define mock::RE::RenderEngine et al
This allows the unit test to use mocks in place of the normal implementation. Test: Builds Bug: None Change-Id: Iad51c4cf2373ef4313fc9ac77d1df4aa15d705ea
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions