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| author | 2019-02-28 16:09:52 -0800 | |
|---|---|---|
| committer | 2019-03-15 09:24:33 -0700 | |
| commit | 207def90db004d0cbe0277c5926b712e0d4d9f02 (patch) | |
| tree | 3da3218ce11aab1e1154793801a432c9da53eb3a /opengl/libagl/TextureObjectManager.cpp | |
| parent | a83776ca89ba291b05ad97c63cc4f8c595625379 (diff) | |
SF: Dump CompositionEngine layers and cleanup output
No code was calling compositionengine::Layer::dump. This adds a call,
and cleans up a few odd details about the output so it looks
reasonable.
Test: dumpsys SurfaceFlinger
Bug: 121291683
Change-Id: Iad524ddcd1fe99c0a1670a8ebb045ecbffd5b2eb
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions