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author Corey Tabaka <eieio@google.com> 2017-03-22 02:12:52 -0700
committer Corey Tabaka <eieio@google.com> 2017-04-05 02:06:53 -0700
commit1db8a5d7e3b0565b976e77859e28d77f6a451a2b (patch)
tree2ddb2b139b38e6eef1fc3ea5d29288176e69d279 /opengl/libagl/TextureObjectManager.cpp
parent2d45cf2a4062992429f28b1c4fc1c8a224138321 (diff)
Update BufferHubQueue in preparation for VrFlinger refactor.
- Expose buffer hub queue id to the client. This helpful as an id in queue enumeration in the DisplayManager API. - Address log convention deviations. - Clean up BufferHub service error paths. - Clean up queue importing logic to query the service for queue parameters to avoid accidental abuse. - Make spawning consumer queues more efficient in RPC only cases. - Clean up ConsumerQueue constructor logic; move to pdx::Client base class (through BufferHubQueue) instead of pdx::ClientBase. ConsumerQueue::Create doesn't make sense as a ConsumerQueue can only be created from another queue. Bug: 36401174 Test: build; run buffer_hub_queue-test Change-Id: I0530f64ecb514d0f37bb13f9ce201b6ff51502b6
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
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