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| author | 2018-08-23 13:44:43 -0700 | |
|---|---|---|
| committer | 2019-03-21 04:33:17 +0000 | |
| commit | 07f190f7ba5f3a41299411ef39736ffc21c9a8c4 (patch) | |
| tree | 8a05f5218393c84147c2a4c8c993e9a28a7ef5ce /opengl/libagl/TextureObjectManager.cpp | |
| parent | fed28575b5fc9e4757cad55bff0a4e53d1513c45 (diff) | |
surfaceflinger: reorder width and height in RenderArea ctor
Height is before width only in a crazy world.
Bug: 113041375
Test: take screenshot, rotate screen, screencap
Change-Id: Ia10b26dbba9a6a91abb5dae9fbe20bf17cd3e78f
Merged-In: Ia10b26dbba9a6a91abb5dae9fbe20bf17cd3e78f
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions